Visit Cheatinfo for more Cheat Codes, FAQs or Tips! Help out other players on the PC by adding a cheat or secret that you know! ![]() Submit your codes! Having Codes, cheat, hints, tips, trainer or tricks we dont have yet? UnlockBestiary - Turns all monster messages freely in the bestiary. ToggleSpellLimit - You can cast spells without limitation. Invisible - group is invisible - enemies ignore you Increased 18 Durances intellect on the 18thĬraftingDebug - You will get a large number of crafting materialsįreeRecipesToggle - You can crafting everything without having the Attribute names: Might,Ĭonstitution, Dexterity, Perception, Intellect, Hiravias, Pallegina, Eder, Aloth, Kana, GM (Grieving Mechanics increased 10 Palleginas mechanics valueĪttributeScore XYZ - Increases the attribute for player X Y Z rank onĬharacter names: player (Player Character) Sagani, Pallegina, Eder, Aloth, Kana, GM (Grieving Mother), Names: player (Player Character) Sagani, Hiravias, Skill XYZ - Increases the skill for player X Y Z rank on character Rest - The Group engages and consumes no camping utensilsĪddExperience X - Each group member receives experience points XĪddExperienceToLevel X - Each group member advance to level X on (maximum: 12) UnlockAll – Opens all closed container on the current map ![]() HealParty - Provides stamina and to restore health for all group God - God mode, the entire party is inviolable. Keep in mind, though, that you won’t be able to earn achievements while they Words replaced with desired values, to unlock the corresponding effects. Type in iroll20s and you will be able to enter the codes below, with bracketed Press ~ (the key above TAB) to produce a console where you can enter codes. Pillars of Eternity: The White March - Part 2 Cheats Pillars of Eternity: The White March - Part 2 Pillars of Eternity: The White March - Part 2 Cheats, Codes, Hints and Walkthroughs for PC Games. The tradeoff is that lower-level spell tiers don’t just recharge uses out of combat anymore, as far as I can tell.Pillars of Eternity: The White March - Part 2 Cheats, Cheat Codes, Hints, Tips Perhaps the biggest change from a mechanical standpoint is (once again) to spellcasting-wizards/druids/priests/et cetera now “Master” certain spells, meaning they can be cast once per encounter without taking up a slot in your grimoire. There are also the usual handful of unique weapons, smaller tasks, et cetera, though nothing quite as big as the raft of new features in Part One. A few pull double-duty-namely Stalwart and parts of Durgan’s Battery-but in general you’re exploring untouched areas of the White March region, from long-forgotten abbeys to military forts.Īs far as raw numbers, I count five or six major new areas and one new companion (Maneha, a barbarian). I half-expected to spend Part Two double-speeding through the same areas as last time, fighting new enemies on the same ol’ maps. Regardless, Obsidian should be commended for minimizing re-traversal in The White March. ![]() But you may value your time in an RPG differently. ![]() In order to get to The White March Part Two you’ll need to plod through ten or so hours of first-act fluff. It’s the setup, another pawn in a much larger story, the flapping butterfly wing that leads to dire circumstances later on.Īnd the issue is… Part One still exists. The mystery of Durgan’s Battery is not the end-goal. It was essentially a bare-bones first act, setting the stakes for a more energetic second half-problem being it was impossible to tell at the time.
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