This is then saved to disk, into your save-game. When there is an auto-save event or you save, the information from each table is collected and updated into the in-memory database. The game breaks out the various tables from this database into in-memory tables, which get updated separately. is INSERT-ed and UPDATE-ed into this database (short: db). Dump Save-Game SQLite Database From Memory To DiskĪs you know, the game uses an SQLite database to store quite a bit of information in the game.HogwartsLegacy.CT 1.1 (126.01 KiB) Downloaded 1542 timesĪdded 1 more feature (could've been two, but heh, didn't work): In theory, should work with both Steam and EGS (tested with EGS, that I know it works there). It didn't need anything to be fixed, but there are additions. Updated the table to latest version ( 132). cuz people go "can't use the console, I downloaded the table" -or- "I thought I only need the table". Please note that you will still need the DLL (dxgi.zip > dxgi.dll) to access the in-game CONSOLE (for 'fly', 'ghost', 'walk' commands)! Although it has nothing to do with the UDF to run SQL statements, it will temporarily fix the aobscan error you've been having. It seems I have to re-iterate the below every time I make an update, as a lot of you skip this part. One more time: you do not need to adjust/fix/update UpdateTime in your SQL statements, as this is done automatically when you execute the statement through Shift+Enter in > UDF.ĭxgi.zip 1.0 (password: sunbeam) (64.54 KiB) Downloaded 3600 times.Just cuz the table has updated and things got much simpler doesn't exonerate you from reading and getting to know what is it that you're using. In case you don't know how to operate some script or what it does, please read about them in the sections below. Since this is not my work, please direct any questions you may have or issues you experience to Gc3. ![]() Then open your inventory and check stuff out. NOTE that there won't be any notification that something has happened. You can customize the settings, then activate 'Give Item' script. It generates (and runs automatically) SQL statements that add gear to the 'GearItemsDynamic' and 'InventoryDynamic' tables. I have added Gc3's Item Generator script ( viewtopic.php?p=286106#p286106).That being said, if you want access to just the SQL UDF for running SQL statements -or- SQL-related scripts, then download the cheat table below you do not need the DLL anymore. I have removed everything that is related to Unreal Engine, Console, etc.example for EGS: F:\Epic Games\HogwartsLegacy\Phoenix\Binaries\Win64.example for Steam: E:\SteamLibrary\steamapps\common\Hogwarts Legacy\Phoenix\Binaries\Win64.Put the DLL in your game folder, in \HogwartsLegacy\Phoenix\Binaries\Win64 folder: There are several other commands you can run now (e.g.: SetInvulnerable 3600000) that I've updated in 2nd post (see Game Cheat Commands section) -> viewtopic.php?p=284991#p284991ĭxgi.zip 1.1 (password: sunbeam) (66.56 KiB) Downloaded 3544 times.It's how the Engine behaves, not my doing. While this is on, you can't perform normal actions (e.g.: attack, Q, E, etc.). Same as fly, but you can walk through solid objects (e.g.: through locked doors you can't get through yet). Returns you to the ground and enables collisions. Collisions are on, you can't move through walls. ![]() Movement is done solely in the ground plane, you can't go up and down (for now). ![]() Your character will maintain Z height and not fall, thus walking on air. You can now use them with the console and they will do what they were designed to do:
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